TESO Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

TESO Wiki
Advertisement
Cap left The Root of the Problem Cap right
Faction
Aldmeri Dominion
Quest giver
Spinner Benieth
Edheldor
Journal region
Khenarthi's Roost
Location
Windcatcher Plantation
Reward(s)
Rootsplitter
42 Gold
Required level
4
Quest objectives
  • Enter the Cave


Dialogue with Spinner Benieth[]

Windcatcher Plantation depends on the Great Tree, yet it sickens before my eyes. Our fates are like leaves in its branches.

What's wrong with the Great Tree?
Do you see that strange miasma? It appeared on the Great Tree after the hurricane, like a sickness. I've done what I can, but I fear it's not enough.
Is there anything I can do?
There's a cave,directly beneath us. I called a spirit there to heal the Great Tree's roots, but it hasn't returned. Would you see what holds the spirit back, and aid it if you can?
I'll help the spirit if I can.
I can feel the spirit's frustration. It wants to help the Great Tree, but something prevents it.
How can I help the spirit?
(A} The spirit is old and powerful. It seeks to move from root to root, aiding the Great tree as it's able.
But it's a healing spirit, of singular purpose/ It doesn't know how to defend itself.
Is the spirit in danger?
I'm uncertain. If so, the spirit must be protected from harm while it heals the Great Tree's roots. It knows what it must do.
Why is the Great Tree so Important?
(B} The Great Tree shields Windcatcher Plantation from the winter winds and keeps out settlement shaded from the heat of the summer. Its story entwines with ours.
But how is it different from any other tree?
When the wind goddess Khenarthi first travelled across the heavens, legend says she grew tired and rested in the branches of a small sapling before resuming her journey.
That sapling became the Great Tree and gave Windcatcher Plantation its name.
What can I do to help the nature spirit? Go to (A}
Goodbye.
Goodbye
Goodbye.
Goodbye.
What's so important about the Great Tree? Go to (B}
Goodbye.
Goodbye.
Goodbye.
Goodbye.

--OR--

Dialogue with Edheldor[]

This is horrible. The spirit wasn't any help. The Great Tree can't last much longer against the vapor!

What are you talking about?
I came here from Windcatcher Plantation to see if the storm causd any damage. Then I noticed the Great Tree, covered in some sort of fetid vapor!
I rushed back and told Spinner Benieth. She summoned a spirit to help, but I don't think it worked.
Spirit? What kind of spirit?
Some sort of nature spirit. It entered the cave where the Great tree's roots emerge, but there's something wrong.
I heard terrible noises inside the cave. The spirit cried out, as if in pain. The Great Tree will die if the spirit can't do its work.
I'll enter the cave and help the spirit.
I want to heal the Great Tree but I'm just a farmer. If something is keeping that spirit from mending the roots, there's nothing I could do to help.
How can I help the spirit?
(A} The spirit is old and powerful. It seeks to move from root to root, aiding the Great tree as it's able.
But it's a healing spirit, of singular purpose/ It doesn't know how to defend itself.
Is the spirit in danger?
It's uncertain. If so, the spirit must be protected from harm while it heals the Great Tree's roots. It knows what it must do.
Why is the Great Tree so Important?
(B} The Great Tree shields Windcatcher Plantation from the winter winds and keeps out settlement shaded from the heat of the summer. Its story entwines with ours.
But how is it different from any other tree?
When the wind goddess Khenarthi first travelled across the heavens, legend says she grew tired and rested in the branches of a small sapling before resuming her journey.
That sapling became the Great Tree and gave Windcatcher Plantation its name.
What can I do to help the nature spirit? Go to (A}
Goodbye.
Goodbye
Goodbye.
Goodbye.
What's so important about the Great Tree? Go to (B}
Goodbye.
Goodbye
Goodbye.
Goodbye.

There’s a crisis at Windcatcher Plantation. Something is wrong with their Great Tree, and the locals believe it has something to do with the tree’s roots, which can be accessed from a cave below it.

Spinner Benieth sent a spirit below to heal the GreatTree's roots, but something has impeded its progress. Perhaps I'll learn more if I find the cave entrance.

  • Enter the Cave.

— game journal

I found a wounded man inside the cave's entrance. I should talk to him and find out what's going on here.

  • Talk to Naarwe.

— game journal

Dialogue with Naarwe[]

Been a kwama master for over a decade. I'm not afraid to admit when I'm up to my neck in droppings, and I sure could use a hand getting out.

What's the problem?

Every tried piloting a ship through a hurricane with your entire cargo of kwama eggs hatch and go bug-nuts? Been there, can't recommend it.

After we wrecked, they made a kwama-line toward the cave. I came after them, but they're a bit distracted.
Distracted? What do you mean by distracted?
They always get surly after hatching, but these kwama are downright unsociable. I tried to stop them chewing on those huge roots. They objected.
Bumped into a fine-looking tree trunk on my way out. Thought I was done for, but it kept walking.
That must be the spirit attempting to heal the roots/
Oh? Kwama didn't take to it, whatever it was. I heard them munching on it, same as those roots.
The little ones seemed scared of it. If you can help the pretty tree trunk do what it needs to do, I bet they'll head back this way.
And the big ones?
If they'd stop eating those giant roots, they might get better… but I don't blame you if you have to put a few down to save the rest.
Just be careful. Nothing fiercer than a crazed kwama. Not even my sister-in-law.
Goodbye.
Goodbye.
Goodbye.
Goodbye.
Goodbye.

Naarwe is a kwama master. When his ship wrecked, his kwama escaped and headed inside the cave. He said I may need a fight some kwama to protect the spirit.

  • Protect the Spirit as It Heals the Roots: x/4.

— game journal


I protected the spirit as it healed the Great Tree's roots and used the karma goad to rescue a number of scribs, I should inform Spinner Benieth.

  • Talk to Spinner Benieth

— game journal

Dialogue with Spinner Benieth[]

Praise Y'ffre! The miasma has cleared. Yet I sense this begins a new chapter for the Great Tree. Though the creatures gorged themselves upon its roots, this was a passing instinct. They can be taught to strengthen the Great Tree.

Are you sure the kwama won't harm the Great Tree?
The kwama will soon learn the cave is their nest and treat the spirit as their queen. Together, they'll guard the cave against intruders who seek to harm the Great Tree.
A new story can frighten any creature, until it realizes its role within.
Complete Quest.
Never mind.
Goodbye.
Bug Bug:
The dialogue mentions using a karma goad but that is not an item used or given.
Advertisement