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TESO Wiki
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Hey, no problem. I may become a regular contributor to the wiki once TESO comes out, I'll be sure to ask for any help if needed. I'm actually pretty new to editing Wikis, so I apologize if I mess anything up. -- Southtownjr 23:13, 1 November 2012 (UTC)

I found a page using the Random page button that you might want to check out. It's Polish spam for Christmas carol CDs or something like that, and I'm not sure what the best course of action would be. http://www.tesowiki.com/index.php?title=Kartka_%C5%9Bwi%C4%85teczna_z_logo_firmy_30b7bf -- Southtownjr 23:23, 1 November 2012 (UTC)

Removed and thanks for pointing it out. — Game widow (talk) 19:20, 14 November 2012 (UTC)

restricted at work :([]

Hi hows it going bad news i can't add to the skyrimwiki anymore its being flagged up for "games" so i wont be able to edit it for a while however, bviously i can still get on here so the contribs can continue.

Abuse filter ban[]

Hi, my username is Zoroark173, and I tried to make a page for the Nightblade, and the spam filter bot tried banning me for spam? I think it was because I tried (almost completely) making a whole new page for it, so it thought it was just a huge spam post ._. is there anything that you can do abut this? -- Zoroark173 9:18, 10 October 201 (UTC)

Game Widow is out of town on vacation, but I'm watching her wikis for her. That filter only triggers on newer accounts, so once you've been around for a while it shouldn't trigger for you anymore. We've been changing them not to block anymore since it just blocks random IPs which doesn't do anything to stop spammers or it ends up blocking legitimate editors like yourself. Unfortunately the abuse filters aren't centralized on the network, so we have to change them on each wiki. I'll fix this one and remove your block. Until your account is a little older you can get around the filter and create that page you wanted by creating the page with some short text, then edit it. Sorry for the inconvenience.
Oh and welcome to the wiki! --Sigilbaram (talk) 17:24, 9 October 2013 (UTC)
Thanks Sigil :) and welcome Zoroakr173 :) — Game widow (talk) 11:38, 11 October 2013 (UTC)

User page sabotage; Queen Aryeen page[]

Please do not alter my user page, I am trying to ensure that the lore is correct. The fact that it is not well-known does not make it invalid. Scrollocaust (talk) 21:39, 14 January 2014 (UTC)

Your additions looked like vandalism and were deleted on that basis. If you are making legitimate contributions, that's great, but cite your sources when changing lore — Game widow (talk) 21:42, 14 January 2014 (UTC)

Teso wiki focus[]

That makes sense :) is there any area you're trying to focus in on at the moment? I'll see if I can't add something tasteful during this weekend's beta haha. --Flclfool (talk) 21:27, 8 February 2014 (UTC)

I'm glad to hear that you aren't put off. I will be checking in on a regular basis and if you need any help, do feel free to call on me or Encredechine, the German admin — Game widow (talk) 21:58, 8 February 2014 (UTC)

Can I make pages for individual skills, their morphs, any other relative info?

Of course. — Game widow (talk) 12:40, 12 February 2014 (UTC)
For now, the pages for individual skills and their morphs are just redirections, but they can be converted to pages in their own right. If you encounter any problems doing this, just drop me a line here and i'll sort it out for you — Game widow (talk) 12:06, 24 March 2014 (UTC)

Side bar[]

Hi, the deletion log, if I read it correctly, says that you deleted the page Current events a little while ago. It's still listed in the sidebar above RecentChanges. I don't know where the sidebar definition is, but it looks like the link should be removed. --Claret (talk) 13:28, 13 March 2014 (UTC)

Good point! thanks for pointing it out :) (and the file in question, if you're curious, is Mediawiki:SidebarGame widow (talk) 13:32, 13 March 2014 (UTC)
Yeah. Thanks. --Claret (talk) 17:43, 13 March 2014 (UTC)


Hello and thanks[]

Thank you for your greeting. It' interesting to be in on a newish wiki. Most of my previous exposure has been on the GW2 wiki. I am not a coder but full of ideas, some of them workable and others not so. I would be grateful for your thoughts on my note on Template_talk:Npc-infobox as an example. Thinking about location categories… Looking forward to the game and the wiki. --Rhynchelma (talk) 12:58, 24 March 2014 (UTC)

By the way, I'm a "grammar nazi", sorry but it's my OCD. --Rhynchelma (talk) 13:04, 24 March 2014 (UTC)
Absolutely not a problem :) Encredechine is a non-native English speaker so she may make some unintentional errors and i'm taking care of over 70 wikis so i can be a bit slap-dash at times, any vigilant oversight is greatly appreciated — Game widow (talk) 14:47, 24 March 2014 (UTC)

Parameters[]

Hi, I am unsure of what the type and hold parameters are for in the Location infobox. Thanks. --Rhynchelma (talk) 20:17, 26 March 2014 (UTC)

Encredechine copied large portions of the infoboxes directly from the skyrim wiki, so those fields are quite likely of no use here. I'll remove them. — Game widow (talk) 20:18, 26 March 2014 (UTC)
Ok, I thought I might be missing something but thankfully not. --Rhynchelma (talk) 20:30, 26 March 2014 (UTC)

Quest infobox[]

Hello, I sorted out the objectives and the quest title in Soul Shriven in Coldharbour and had to add a few more objectives. I took it up to 40. Seems to be working OK.
If you look at the objective items, Destroy a Coldharbour Sentinel should have a line break between itself, Optional Stage: and Talk to Lyris. Similarly there should be a break between Disable North Anchor Pinion and Disable South Anchor Pinion, Activate the West Anchor Device and Activate the East Anchor Device. As I remember, there is quite a bit of a need for a break as many quests have objectives that are similarly split and have options similarly laid out. Thanks.
The actual objectives for that quest may be slightly different after the recent patch but the basis is there. --Rhynchelma (talk) 23:28, 27 March 2014 (UTC)

Just saw this now, i'll tackle it in the morning (montreal time) :) — Game widow (talk) 02:18, 28 March 2014 (UTC)
Thanks --Rhynchelma (talk) 03:31, 28 March 2014 (UTC)
For now, all i can see as a fix is to simply make that optional objective a separate entry and renumber the following objectives. Personally, that's one of the more bizarre things carried over from the skyrim infobox and frankly i don't see the need at all. I think we could remove all that unnecessary logic and simply format the list more simply ... making each objective a link to a matching entry on the page actually requires matching headings (or minimally matching anchors) to be added to the page section outside the infobox as well, so as it stands, other than being gold in colour rather than white, there's zero benefit to this objectives list being broken up into separate fields. Does that make sense to you ? basically, i propose greatly simplifying things — Game widow (talk) 12:19, 28 March 2014 (UTC)

NPC infobox=[]

Template_talk:Npc-infobox please

Quest infobox - again[]

Template talk:Quest infobox --Rhynchelma (talk) 05:23, 31 March 2014 (UTC)

What do you think?[]

As a layout using both the journal and objective info. --Rhynchelma (talk) 02:02, 1 April 2014 (UTC)

as a general rule, i'd say more information is always better. for layout, this sounds fine to me. — Game widow (talk) 12:46, 1 April 2014 (UTC)


Again[]

Dark Knowledge - opinion. --Rhynchelma (talk) 14:57, 3 April 2014 (UTC)

I would counter with The Venom of Ahknara, seems like better flow to me, but i can be convinced to entertain different options — Game widow (talk) 15:04, 3 April 2014 (UTC)
I agree, it does look better. However, branching is awkward and many quests have branches, some of them converging and others re-branching. How to handle that? --Rhynchelma (talk) 15:11, 3 April 2014 (UTC)
That's always a toughie ... I can show you what i've done on the witcher wiki (the main, convoluted quest), so in that general vein, i'd say have one journal quote area for each large portion that can be grouped into one "thread" and separate those with either section headings for otherwise visually distinguished bits of text outside the journal quotes. Make sense ? — Game widow (talk) 15:16, 3 April 2014 (UTC)
Yeah, I just looked at it. I'll have a try and check back with you, thanks. --Rhynchelma (talk) 15:22, 3 April 2014 (UTC)
I have redone xxx and ccc. OK?, I swapped from your "task" then "journal" to the opposite, it seemed to read better. Added {{bug}}. I really wish I could write wikicode. BYW, I am very unsure of many of the parameters' usage in infoboxes, some documentation - please. --Rhynchelma (talk) 21:28, 3 April 2014 (UTC)
If you could tell me which parameters you'd like explained most (or some ordering) then i can either explain or point you to some documentation. I'm guessing that the logic functions are the most mysterious. You can find out about them here and hereGame widow (talk) 21:58, 3 April 2014 (UTC)
Yes, I looked there but I got a bit but some had me running in circles. I'll list the parameters in a while. The quests are Soul Shriven in Coldharbour and Dark Knowledge. --Rhynchelma (talk) 22:07, 3 April 2014 (UTC)
Both quests look much improved, thanks! On a separate note, we do have one icon which might lend itself to the "bug" template, here, just a thought ;) — Game widow (talk) 22:09, 3 April 2014 (UTC)
Feel free to stick it in, I took out the reference to a bug png when I largely copied the code from <cough> elsewhere - thought image might be copyrighted, once bitten... I would struggle to put it back in but I am sure you can do it easily. I have spent hours fiddling with code that I half understand. Need a rest from code. --Rhynchelma (talk) 22:15, 3 April 2014 (UTC)
Borrowing code from other wikis is all part of the deal .. wikis are "open source" by definition, despite claims to the contrary. I make an effort to "play fair" but certainly examining and repurposing logic is not a problem in any circumstance. This is precisely how i learned to work with wiki code and parser function logic, not to mention css (for which, if you use firefox, "firebug" is awesome). The buzzwords to look for online are "css", "parser functions/parser logic" and just plain old "html". I'll do my best to help explain stuff you can't track down, and the rest really is just trial and error, but i'm happy to look over non-functioning code you might produce and troubleshoot — Game widow (talk) 22:34, 3 April 2014 (UTC)
That's what I thought but obviously some feel differently. Thanks for your offer, I'll probably take you up on that. --Rhynchelma (talk) 22:40, 3 April 2014 (UTC)

Notes & Signs[]

There are many "Note"s (some acting as posters or signs), "Letter"s " that give clues to or actually start quests. These at times have names "Letter for xyz", "Note to abc" but some have no distinguishing name, some have copies dotted around and there can be more than one "note" in an area. Any disambiguation page would grow rapidly, but maybe that's OK, other ways might be zone coordinates tho' not everyone has this. So how to label them/define them? --Rhynchelma (talk) 01:01, 4 April 2014 (UTC)

OK, i'm not entirely sure what you mean, but if your only concern is that the image is identical, that's not big deal. Another way to deal with them is to simply have a "round up" page which has one image and then just a list (likely a table) with the specifics, like the actual note name ("note to/from ZZZ"), and what quest is involved. — Game widow (talk) 02:17, 4 April 2014 (UTC)
No, sorry, not the image. Just as we distinguish between quest starter NPCs, I assume we should link to a specific "note" rather than a generic "note" so that we could add details of the location etc. Clearer, :) --Rhynchelma (talk) 02:29, 4 April 2014 (UTC)
Are you asking to have a field added to the infobox? I'm just not really following here, sorry. I can easily add a field. — Game widow (talk) 11:14, 4 April 2014 (UTC)
Try again :). Case 1: A character is wandering through the world and finds a note on the ground called "Note" and interacting with this starts a quest, In the quest info-box, the guest giver is "Note". "Note"'s page refers to the area and perhaps coordinates where the note was found and which quest it starts. This is fine until you find another "Note" which refers to another quest. If you use "Note" in the quest starter field, then it links to the wrong note. So, how to distinguish them? Case 2: The character finds a note entitled "Message from Bill", then there's no problem, except ofc if there are multiple Bills. In the first case if we call the first found note [[Note found in Auridon #1]] we can use the form [[Note found in Auridon #1|Note]] but it makes searching difficult. I hope this is clearer. --Rhynchelma (talk) 13:21, 4 April 2014 (UTC)
There are several ways to deal with that sort of situation. One way is the one used on the skyrim wiki, here. Each section can be linked to directly so the link in the quest infobox can 'zoom down' to the appropriate section. Another way is to call the page for each note something like "Note (Auridon)" and link to it using a link with different display text like, [[Note (Auridon)|Note]] which would appear as a link to just "Note" but actually link to the specific note page. Variations on both abound on various wikis — Game widow (talk) 14:46, 4 April 2014 (UTC)
SO which are we going to do? --Rhynchelma (talk) 18:23, 4 April 2014 (UTC)
whichever you prefer, unless you want me to decide. — Game widow (talk) 20:16, 4 April 2014 (UTC)
I prefer one item per page, with many notes likely, it could get very messy other wise not even thinking of the image that might need loading. --Rhynchelma (talk) 14:24, 5 April 2014 (UTC)
That's fine with me — Game widow (talk) 14:25, 5 April 2014 (UTC)

New Info-box needed[]

I think we could do with a new info-box for books, journals, notes and maybe the signs as above.

name
image (maybe a set of generic images)
caption
type book/note/etc
location(s) - many items such as skill up books will be in multiple zones/areas and even randomly inside those areas
quests (for involvement)
craft - for skill ups
anything else you can think of

The item infobox seems more designed for other types of item. Thoughts --Rhynchelma (talk) 14:24, 5 April 2014 (UTC)

I think we can amend the item infobox to deal more efficiently with books, etc. Would that do ? — Game widow (talk) 14:26, 5 April 2014 (UTC)
Entirely up to you. While we a re there, parameters at present
 name = obvious
 image = obvious, i can add logic the automatically adds common item images based type unless a specific image name is supplied
 caption =  obvious
 type = you'll add the stuff discussed here, yep
 skill = This field was included precisely for skill books to reference the skill tree in question
 slot = I guess this is hand/legs etc, yep, for armour and weapons
 damage = obvious
 armor = obvious
 weight = if there is no weight to items in TESO, we can remove this field
 value = obvious
 level = obvious
 set = if the item belongs to a specific set or series, the parent set/series can be referenced here
 ingredients = if making potions etc
 upgrade = if an item can be upgraded and requires a specific substance for such an upgrade, then it goes in this field
 previous = this field is for book series, specifically "previous volume in the series"
 next = this field is for book series, specifically "next volume in the series"
 descr = obvious

Thanks. --Rhynchelma (talk) 14:40, 5 April 2014 (UTC)

I've added my comments in the section above, and i can add a location field easily enough. Would you like location and coordinate fields separately, or do you plan to put it all in one field ? — Game widow (talk) 15:55, 5 April 2014 (UTC)
Location - well that's another matter, (a) it would be nice for coordinates, but, since there may be many variations, and I mean many, I think it's best to keep that in the body of the page. (b) Location box clarification
 name = do we need this is it's PAGNAME?
 image = is this a map or anything
 caption = obvious
 location = this is enclosing location - see below
 zone = this is the zone that encloses, see below
 sublocation = see below
 faction = obvious
As to locations, I see that there are two "world"
Nirn
Oblivion
Nirn hhas several continents
Tamriel
Others I can't think of right now ...
Tamriel is divided in several ways, (factions and count Cyrodiil(sp) as another faction(, (provinces, but Reaper's March is in two provinces), (zones - probably a base to work from), (named areas, some with their own in-game maps, others not eg Mistral has its own map, Eagle's Roost does not), (some of the areas below zones have their own named subareas, not even counting phases}.Dungeons could I suppose be included as subzones/areas of the zone that their entrance is in.
Oblivion is divided into planes, each have or have not got zones,the Wailing Prison is structurally a dungeon of Coldharbour or a zone, not too sure.
So, at the end of all this, we need to define how "sone", "location" and "sublocation" are going to be used.
The above makes sense to me, hopefully you too. --Rhynchelma (talk) 16:35, 5 April 2014 (UTC)
OK, images can be absolutely anything ... so far they've been maps because that's all we have. the maps can easily be moved to a gallery farther down the page. We can easily add the zone, sublocation and faction fields. I like having the maps, but they definitely don't need to be the featured image if we have something better. We can also have a location image and a map field if you feel that would be better (i'm happy enough with a nice screenshot as the featured image, and then the map in a gallery further down) — Game widow (talk) 20:56, 5 April 2014 (UTC)
Understood, look forward to distinction between zone, location and sub-location. Or is that vague at this stage? --Rhynchelma (talk) 21:52, 5 April 2014 (UTC)
I've added the following new fields: location, sublocation, zone, faction and quest. Like other fields, they will only appear if used, but they are now available and can be added to existing instances of the item infobox if you felt they were missing any information. I've also added some auto-categorising for notes, letters and journals based on the value in the "type" field. For now there are not automatic images, but i've also added a field to size the image if necessary. Let me know if i've forgotten anything. — Game widow (talk) 13:02, 6 April 2014 (UTC)
Thanks, I will let you know. --Rhynchelma (talk) 13:40, 6 April 2014 (UTC)

NPC info box[]

I have added Curinure with a faction = Mages Guild. You may want to add a guild parameter (and the categorisation) to the info box to make the categorisation clearer? --Rhynchelma (talk) 15:39, 8 April 2014 (UTC)

Consider it done — Game widow (talk) 16:03, 8 April 2014 (UTC)
Thanks. --Rhynchelma (talk) 16:09, 8 April 2014 (UTC)

Do you want this level of detail?[]

It takes ages. --Rhynchelma (talk) 19:31, 9 April 2014 (UTC)

Which level of detail do you mean? if you mean exhaustive coverage of the game, then yes, though i don't expect you to do it all — Game widow (talk) 19:43, 9 April 2014 (UTC)
Sorry, I meant to the degree of Tears of the Two Moons. --Rhynchelma (talk) 20:43, 9 April 2014 (UTC)
oh, i see what you mean. I don't think the entire dialogue tree needs to be included, or even part of it. My personal preference is to give a reasonable amount of detail in an overview-type walkthrough. However, since you did all that work, there's no need to remove it, we can turn that section into a collapsible area that more detail oriented users can check out if they choose. How does that sound ? — Game widow (talk) 21:32, 9 April 2014 (UTC)
Whatever you feel appropriate, I am feeling my way here. --Rhynchelma (talk) 21:35, 9 April 2014 (UTC)

More height?[]

have a look at Frontier, Conquest, and Accommodation: A Social History of Cyrodiil - the title section of the info box. Does it need fixing for height? --Rhynchelma (talk) 21:52, 10 April 2014 (UTC)

oh yes indeed and that's not a trivial fix. I'm on it — Game widow (talk) 23:06, 10 April 2014 (UTC)
:) --Rhynchelma (talk) 23:07, 10 April 2014 (UTC)
So, i think this one is sorted, sad we had to lose the snazzier title field, but the new one is totally flexible — Game widow (talk) 21:28, 11 April 2014 (UTC)
Looks OK, utilitarian in fact :) Seriously, I do miss the snazziness but it's probably not worth doing anything else at this stage. Snazziness can wait. --Rhynchelma (talk) 21:37, 11 April 2014 (UTC)

Quest Location Category[]

Hi, what do you think about adding a category to the quests to sort them by location? Something like adding [[Category:{{{Location}}} Quests]] to the infobox? That way people can browse the quests in a more specific way, I think... --Metargon (talk) 18:53, 11 April 2014 (UTC)

That's a great idea in principle but what location? Storm on the Horizon ‎ starts in Vulkhel Guard, Temple of the Crescent Moons or Eagle's Strand but takes place on Vulkhel Guard, Shattered Shoals, Khenarthi's Roost, Eagle's Strand, etc The info box would have to be altered to accept multiple locations. I suppose that it could be categorised to the zones but that might reduce the utility for those quests happening entirely in a sub zone. I suppose nested categories could get round that. Sometimes I think that the location parameter's utility was not thought through, not being hyper-critical here. --Rhynchelma (talk) 19:56, 11 April 2014 (UTC)
Well ... i really don't mind adding as many location fields as are necessary, if you do want this. I can also see the flip-side. There is also the old-fashioned adding of categories manually, and that has no limits at all. Perhaps a little pow-wow on the idea is in order ? — Game widow (talk) 21:27, 11 April 2014 (UTC)


I'm trying to think of a non messy way of doing this. As for categorisation, the easiest way is to make Category:Temple of the Mourning Spring quests to have an entry for Category:Kenarthi's Roost quests. In turn, Category:Kenarthi's Roost quests can have an entry for Category:Elswyr quests, again, Category:Elswyr quests can have an entry for Category:Tamriel quests - as a distinction from Coldharbour/Oblivion. My OCD would further have Category:Tamriel quests have an entry for Category:Nirn quests and Category:Nirn quests and Category:Oblivion quests have an entry for Category:Quests. Presently we categorise quests as Category:Quests (messy IMHO and Category:Some Faction quests, I think that the Category:Quests categorisation should be removed from the actual quests and people should come by them via the category. Also, are some quests not all faction, the new Cragfall or whatever quests? This is the start of a discussion, I certainly don't expect it to be the end. Just floating some ideas. --Rhynchelma (talk) 21:51, 11 April 2014 (UTC)
Additionally, [[Category:{{{Location}}} Quests]] with allowance for multiple locations, would work with the above. --Rhynchelma (talk) 21:53, 11 April 2014 (UTC)
The thing with using the location field is that the exact text in the location field is used by default. I can do /some/ transformations on the text, but i've never extracted several portions to be used in several places ... it may well be possible, but it will take me a bit of time to figure out whether or not it's possible, then more time to get it done if it is. as for the Quest category hierarchy, historically i've done it with Quests as the top-level, then some sub-categories like "Quests by faction", "Quests by location", essentially "Quests by <arbitrary criterion>" and then inside those categories, all the more specific categories (the same goes for armor, weapons, etc) .. Does that general hierachy work for you? Bear in mind that wikis work from a top (general) category, then down through the more specific — Game widow (talk) 21:57, 11 April 2014 (UTC)
Also, i'm not quite sure if the current contributors realize that adding a category manually is trivial, as is creating one. Categories that appear in red only need to be added to a parent category (just like any other document) to "exist", and even in their "red" state, you can inspect them for member articles. — Game widow (talk) 21:59, 11 April 2014 (UTC)
I can run a bot (AWB for the curious) to move existing location information to a new region field — Game widow (talk) 22:30, 11 April 2014 (UTC)
I just thought a quest category by region, like "Stonefalls Quests" as it is categorized in the game journal, not caring of the sub-zones. There are too many quests that takes place in many sub-zones and that would create some unnecessary work for the contributors. - Metargon (talk) 22:02, 11 April 2014 (UTC)
We can certainly have those. So in the journal, are the quest "regions" equivalent to "zones" ? or are there exceptions ? — Game widow (talk) 22:07, 11 April 2014 (UTC)
Yeah, by zone is OK, except that some quests cross zones and not just trivially. As for the Quests category including in every quest directly, no problem if that's the wiki-way. If there are multiple zones, they are separated by breaks usually, surely you can parse multiples out of that (says me knowing how to do it in some other languages but not this one) --Rhynchelma (talk) 22:12, 11 April 2014 (UTC)
Wiki-"language" is not a language, well at least not any sort of programming lanugage, it's closer to markup languages but not anywhere near as logical, it's rather the hybrid bastard child of markup languages and word-processing syntax and html. We do have some extensions which add to the functionality .. for example: ParserFunctions and StringFunctions and i'd be the last person to suggest i'm an expert at either of those. I just have more stamina than many as i muddle through — Game widow (talk) 22:21, 11 April 2014 (UTC)
Could we simply use whatever "region" is used in the journal, or are you trying to tell me that the journal lists multiple regions as well ? (i'm ready to believe anything ;) ) — Game widow (talk) 22:23, 11 April 2014 (UTC)
The journal only lists one region, as I remember BUT, if we're trying to be helpful… BTW I like your usage of the word "Stamina". --Rhynchelma (talk) 22:26, 11 April 2014 (UTC)
OK, so it sounds like there's a "journal region", so to speak, then other locations which would be helpful to know, so that helps me. I suggest we add a "region" field for the region/primary location as listed in the journal, then tackle the location field for the helpful extra location information, with a view to ultimately parsing out several locations into useful sub-categories. Sound like a plan ? — Game widow (talk) 22:29, 11 April 2014 (UTC)
I can run a bot (AWB for the curious) to move existing location information to a new region field — Game widow (talk) 22:31, 11 April 2014 (UTC)
Sounds good, so you're going to categorise by the region also? --Rhynchelma (talk) 22:34, 11 April 2014 (UTC)
that's the idea, or so i'm assuming ;) ... are we agreed ? — Game widow (talk) 22:36, 11 April 2014 (UTC)
Go for it! --Rhynchelma (talk) 22:40, 11 April 2014 (UTC)
Nice. I thnk this should work pretty well. Just so you know the game categorizes the majority of the quests by zone, and some quests that are in multiple zones fall in other category names, like "Guild", "Main", and others. At least that is what I see in my journal xD - Metargon (talk) 22:51, 11 April 2014 (UTC)
I can add a field for "Journal category", or "other category", suggestions for field name welcome :D , we do already have faction and guild fields — Game widow (talk) 23:04, 11 April 2014 (UTC)
"Journal category" is too long, but whatever you think really. --Rhynchelma (talk) 23:10, 11 April 2014 (UTC)
the field name is secondary (we can choose anything, like "jc", though that would be a bit cryptic to new users) but function is what i'm trying to get at — Game widow (talk) 23:34, 11 April 2014 (UTC)
Yes, I know, just thinking "out loud"  :) --Rhynchelma (talk) 23:36, 11 April 2014 (UTC)
I think just "category" should do the work :P -- Metargon (talk) 23:43, 11 April 2014 (UTC)
Could you force the Region to be a link if it is not already. Are you going to make the info box categorize the Region's quest? --Rhynchelma (talk) 15:00, 12 April 2014 (UTC)
sure, no problem, i'm just running the bot now to transfer data from the location field to the region field on existing quest pages — Game widow (talk) 16:57, 12 April 2014 (UTC)
Thanks --Rhynchelma (talk) 17:16, 12 April 2014 (UTC)

Item info box categorization[]

Can you "If type = Book, and set = Xyxz" then categorise as Category:Xyxz" to get book collections. Thanks. --Rhynchelma (talk) 14:42, 15 April 2014 (UTC)

and scroll also please --Rhynchelma (talk) 14:49, 15 April 2014 (UTC)
Yes, i believe so, i'll give it a whirl — Game widow (talk) 17:51, 15 April 2014 (UTC)

Slow -time out uploads[]

I am having many slow or timed-out uploads since yesterday. My internet connection is fine otherwise. --Rhynchelma (talk) 16:15, 17 April 2014 (UTC)

We were advised of a DDoS attack on our european servers, so perhaps you are a victim of that. The tech team is working with our european partners to resolve the issue, so hopefully the situation will soon improve — Game widow (talk) 16:29, 17 April 2014 (UTC)
Oh, OK. --Rhynchelma (talk) 16:35, 17 April 2014 (UTC)
It's not working or so intermittently as to be useless. One minute your servers take uploads, the second they refuse to take anything. I know that all this stuff takes time but it's particularly frustrating waiting for the server to time out/refuse connection time after time. Could you please ask your tech people to let me know when they have fixed the problem. Thanks. --Rhynchelma (talk) 16:41, 18 April 2014 (UTC)
I will — Game widow (talk) 17:58, 18 April 2014 (UTC)
So far, all i've been able to get was "yep, there was trouble" (which is hardly informative), but there you have it. I've demanded more useful information, but i thought i'd let you know — Game widow (talk) 19:57, 18 April 2014 (UTC)
Damn techies, what it means is that they have no idea and are trying to dream up a techno-babble excuse. Thanks anyway. --Rhynchelma (talk) 20:03, 18 April 2014 (UTC)

Templates[]

I would like to form semi-static templates for merchants' offerings. I made a very crude start on {{Grocer list 001}}. The original in-game page looks like User:Rhynchelma/Sandbox03. Could you please fix it up and suggest how I should handle merchants who sell more or less of a set.Thanks. --Rhynchelma (talk) 14:17, 24 April 2014 (UTC)

OK, version 1 of the template is ready (still under the same name). As for sets, we can make some subpages to a more general one which are the various sets and those subpages can then be transcluded where needed (if that sounds like gibberish, it's ok :D .. once you see it in action, you'll find it easy to use) — Game widow (talk) 18:09, 24 April 2014 (UTC)
My 40px was a guess, and being really fussy, the icons seemed vertically centred in-game. Yeah I'll come back to you for subpages. Thanks.--Rhynchelma (talk) 18:28, 24 April 2014 (UTC)
i've tried beautifying the table a bit and the images are vertically aligned by default, i removed the cell borders, perhaps that will help make it look more like the game screen. What may make them seem not aligned is the way they are created, i.e. all the icon "canvases" are 64x64px but the images are not all centered on that canvas. — Game widow (talk) 18:38, 24 April 2014 (UTC)
OK, thanks --Rhynchelma (talk) 19:14, 24 April 2014 (UTC)
Any chance of colouring the names by the rarity colours? --Rhynchelma (talk) 22:18, 24 April 2014 (UTC)
Sure, but you'd have to provide that information as a variable per item. — Game widow (talk) 22:24, 24 April 2014 (UTC)
OK, leave it for now, I think we can eventually link the items and get the rarity from the linked item. Rather than putting another variable in the table. Does it work like that? --Rhynchelma (talk) 22:28, 24 April 2014 (UTC)
It can :) i'll make the item names into links — Game widow (talk) 22:29, 24 April 2014 (UTC)
Thanks, I'll put the items on the end of a looooong to do list,  :) --Rhynchelma (talk) 22:59, 24 April 2014 (UTC)
It's not (not unpredictably) going to be that easy. See Munanir different versions of the same named thing. Also, the wiki style uses "Soul gem" but the game uses "Soul Gem" and similar. See my changes, not too difficult as few links involved. Thoughts? --Rhynchelma (talk) 04:14, 25 April 2014 (UTC)
I can do a sweep to change instances of Soul gem/soul gem to Soul Gem. As for the items, what is the difference, other than price ? There are ways to make useful pages that show the full range of items under a single name. Not that i want to copy them, but just as an example, UESPwiki does that sort of thing quite often. Personally, i find that they tend to cram too much information onto a single page, but it does provide a different perspective. — Game widow (talk) 11:49, 25 April 2014 (UTC)

How to handle?[]

To My Friend From the Beach is an item that starts a quest, there are a couple of these type that I have found. I think it needs categorisation similar to quest starter NPCs but how to do via infobox or, since they are relatively uncommon, categorise manually? --Rhynchelma (talk) 04:14, 25 April 2014 (UTC)

I haven't played the game, so correct me if i'm wrong, but isn't that just a note / letter? The fact that it may or may not begin a quest is minor detail that can be explain in the descriptive text. — Game widow (talk) 11:51, 25 April 2014 (UTC)
This is different from the usual book/scroll/note. You never actually have the item, you have a dialogue with it, much as you would have a dialogue with an NPC. It's really a pseudo NPC from the games pov. --Rhynchelma (talk) 13:54, 25 April 2014 (UTC)
OK ... then i'm not really sure how to handle it, but i'll give it some thought, and also discuss it with Encredechine. If you have any more thoughts, do let me know, but i'm sure we'll arrive at a solution — Game widow (talk) 14:42, 25 April 2014 (UTC)

And another question[]

Regarding House Annunaki. On my previous wiki, guild and similar pages were not allowed except on User pages. I assume the same here? --Rhynchelma (talk) 04:19, 25 April 2014 (UTC)

I'm not sure .. certainly i'd want such pages confined to a particular category at the very least. having them on user pages seems reasonable to me — Game widow (talk) 15:20, 25 April 2014 (UTC)
I'll move them. Is there somewhere "the rules" which say what and where? --Rhynchelma (talk) 15:25, 25 April 2014 (UTC)
We make those up as we go along :) but Encredechine did start a style guide which i will upload. everything in it is negotiable — Game widow (talk) 16:07, 25 April 2014 (UTC)

Probable Wrong Image[]

Food bread = not bread like. --Rhynchelma (talk) 07:16, 25 April 2014 (UTC)

It does seem odd, have you seen that item in the game? if you can suggest a better name, i'd happily rename the file. I image i do have which actually looks like bread is labelled "Food_french_loaf.png" — Game widow (talk) 11:57, 25 April 2014 (UTC)
No idea where that image occurs. Stale Bread is the bread but I can't see anything in the files.--Rhynchelma (talk) 14:20, 25 April 2014 (UTC)
i've combed my icons archive and so far i can't find that particular one. I've asked for a new dump of game icons and am still waiting on a reply. — Game widow (talk) 15:21, 25 April 2014 (UTC)
Oh! btw, we just got a new archive of icons today, so hopefully the missing icons are part of it. — Game widow (talk) 00:05, 16 May 2014 (UTC)

Again, Echo![]

Encredechine (talk) 16:48, 27 April 2014 (UTC)

Please see[]

User talk:Rhynchelma#Re-categorization --Rhynchelma (talk) 16:14, 28 April 2014 (UTC)

Please look at[]

{{Brewer list 001}} as {{vendor list 001}} does not seem to be shrinking images or ann I (quite probably) missing something. Thanks --Rhynchelma (talk) 16:32, 28 April 2014 (UTC)

The images were being resized, but only in width, i've changed the code so that the size is a maximum of 40px in either dimension, and also centered the images within the cell. — Game widow (talk) 17:20, 28 April 2014 (UTC)
Thanks --Rhynchelma (talk) 18:15, 28 April 2014 (UTC)

Skill book variations[]

Most "Skill books" add a level to a skill e.g., Clothier etc. Some, however, add one to each of a particular classes skills i.e. The Four Abominations add 1 to Aedric Spear, Dawn's Wrath, and Restoring Light. Other boosk will add to other classes' skills. How to handle this? --Rhynchelma (talk) 17:53, 5 May 2014 (UTC)

Well ... for the first book, those are all templar skills, so i don't really see a problem unless through actually playing the game you see this a crucial information. Either way, if there is an upper bound to the number, we can just have multiple skill fields, that's not difficult, or "sub-skill" fields. — Game widow (talk) 18:53, 5 May 2014 (UTC)
Sorry, I was not clear, the book mentioned is a/the templar skill book, another book will perform similarly for only sorcerers, another for only dragon knights etc. Each book only works for one class. So, I suppose, 3 skills would be enough for all cases. --Rhynchelma (talk) 19:06, 5 May 2014 (UTC)
Or you could but the class in the skill parameter and force the three skills in code, or, indeed, just leave it as templar/etc --Rhynchelma (talk) 19:10, 5 May 2014 (UTC)
OK, i've added a class parameter, as well as skill2 and skill3. These extra parameters won't have any deleterious effects on existing items, but allow you to add the extra information where needed. Formatting may take a few tweaks, for now i've just added a forward slash between the skills but kept them in the same section of the infobox. The class is just above the skills section. This can easily be changed if you feel it should. I can also added auto-categorisation for the class field, but right now, i only added it for the 2 new skill fields — Game widow (talk) 20:19, 5 May 2014 (UTC)

NPCs in multiple zones[]

See Captain Jimila and there are others. "Location" = zone so that the NPCs can be classified per zone. I had to manually classify here. Thanks. --Rhynchelma (talk) 19:37, 12 May 2014 (UTC)

Sometimes it's just the way it has to be, but i'll see if i can come up with something better. — Game widow (talk) 23:45, 12 May 2014 (UTC)

Apostrophes[]

You have set up the " Fighters' Guild " and the " Mages' Guild ", grammatically correct. But in game, and in all the other wikis that I have looked at, Mages Guild and Fighters Guild seems the norm. Should we use the same? --Rhynchelma (talk) 15:00, 15 May 2014 (UTC)

Well, if the ingame names have no apostrophes, then i'd be inclined to use that (grating as it might be). If that works for you, i'll run a bot to make the switch globally, but i'd leave redirections from the properly spelled versions to the game versions — Game widow (talk) 15:02, 15 May 2014 (UTC)
Yes, it is painful but maybe you should. <- note correct absence of comma before the "but" in UK English. As a side issue, writing all the dialogue, it strikes me that there's a certain randomness by whoever punctuated the scripts. It also reinforces the widening difference between US and UK English. Some of the sentences, although perfectly understandable, just jar to a UK English speaker. And I just came across my least favourite US word, "gotten". Ugh. :) --Rhynchelma (talk) 15:16, 15 May 2014 (UTC)
I feel for you :) .. having played computer games for decades now, part of me just switches off when it comes to in-game spelling .. sigh. — Game widow (talk) 00:01, 16 May 2014 (UTC)

Test, test more Echo test![]

Let's see if you get an email now! Little Geralt is on his way.Encredechine (talk) 18:41, 22 July 2014 (UTC)

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