Blacksmithing is a profession, which allows the creation of heavy armor and weapons and their improvement.
Typically, blacksmiths needs a forge and an anvil for their work. Crafting stations can be found in almost every larger settlement. The player should explore the area for useful material. To start refining iron ore, one needs 10 chunks of ore.
- The blacksmithing profession comes with 5 tabs:
- Refine – melt ore into ingots and use them later in the crafting process
- Creation – craft weapons and heavy armor
- Deconstruct – destroys the existing heavy armor or weapon, but extracts crafting ingredients in that process.
Warning: During crafting, the player has also access to the items stored inside of the bank account!
- Improvement – with reagents, one can upgrade weapons and armor from normal to legendary. Normal to Fine requires 5 reagents with a 20% chance. Fine to Superior requires 7 reagents (15% per reagent), Superior to Epic 10% and Epic to Legendary just 5%.
- Research – learn the traits of a weapons or heavy armor, this feature is similar to deconstruct and has a 6 hour cool down.
Available skills
Image |
Ability |
Level |
Rank |
Effect
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1 |
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Allows the use of Iron ingots
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Allows the use of Steel ingots
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Allows the use of Orichalc ingots
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Allows the use of Dwarven ingots
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Allows the use of Ebony ingots
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Allows the use of Calcinium ingots
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Allows the use of Galatite ingots
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Allows the use of Moonstone ingots
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Allows the use of Voidstone ingots
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2 |
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Ore in the world will be easier to see when you are 20 meters or closer.
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Ore in the world will be easier to see when you are 30 meters or closer.
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Ore in the world will be easier to see when you are 40 meters or closer.
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3 |
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A miner hireling will send you ore and possibly other items every day.
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A miner hireling will send you more ore and possibly better items every day.
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A miner hireling will send you even more ore and possibly even better items twice a day!
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4 |
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Improves the chances of extracting Blacksmithing ingredients.
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Greatly improves the chances of extracting Blacksmithing ingredients.
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Maximizes the chances of extracting Blacksmithing ingredients.
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8 |
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Reduces research time by 5% and allows the research of two items at once.
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Reduces research time by 10% and allows the research of two items at once.
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Reduces research time by 20% and allows the research of three items at once.
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10 |
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Increases the chance of improving items with tempers.
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Greatly increases the chances of improving items with tempers.
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More than doubles the chances of improving items with tempers.
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The basic ore the player will find, is iron ore, but as the game proceeds and with the leveling of the character, other ore types can be found.
Note: The Metalworking skill is necessary to use ingots from new ore types.
Keen Eye is another useful skill, if one intends to craft a lot. This skill helps to find ore much faster/easier.
To progress in this profession, it is advised to collect a huge batch of ore.
Ingredients for racial styles
Each item has 14 different styles, but by default the player only knows his/her own, specific racial style at the beginning of the game and must learn the other styles. There are special Racial Motifs, the player can find during the game. Mostly these can be found while exploring the country, a good source maybe is also the book shelves in the numerous homes.
Image |
Name |
Racial style |
Cost
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Altmer |
21
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Primal |
21
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Bosmer |
21
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Barbaric |
21
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Nord |
21
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Daedric |
21
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Argonian |
21
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Ancient Elf |
21
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Orc |
21
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Breton |
21
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Khajiit |
21
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Imperial |
?
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Dunmer |
21
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Redguard |
21
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Materials
Ores
Ingots
Image |
Name |
Needed Material |
Level
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10 x Iron ore |
1-15
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10 x High Iron ore |
16-25
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10 x Orichalcum ore |
26-35
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10 x Dwarven ore |
36-45
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10 x Ebony ore |
46-50
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10 x Calcinium ore |
Veteran 1-3
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10 x Galatite ore |
Veteran 4-6
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10 x Moonstone ore |
Veteran 7-8
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10 x Voidstone ore |
Veteran 9
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Tempers
Image |
Name |
Description
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Improve quality from Base to Fine
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Improve quality from Fine to Superior
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Improve quality from Superior to Epic
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Improve quality from Epic to Legendary
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Armor Parts
Heavy Armor |
Material
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Image |
Part |
Min |
Max
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[[file:|center]] |
Helm |
5 |
13
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[[file:|center]] |
Pauldron |
5 |
13
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[[file:|center]] |
Cuirass |
7 |
15
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[[file:|center]] |
Gauntlets |
5 |
13
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[[file:|center]] |
Girdle |
5 |
13
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[[file:|center]] |
Greaves |
5 |
13
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[[file:|center]] |
Sabatons |
5 |
13
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Weapons
Melee Weapons |
Material
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Image |
Part |
Min |
Max
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[[file:|center]] |
Axe |
3 |
11
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[[file:|center]] |
Hammer |
3 |
11
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[[file:|center]] |
Sword |
5 |
13
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[[file:|center]] |
Battle Axe |
5 |
13
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[[file:|center]] |
Maul |
5 |
13
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[[file:|center]] |
Greatsword |
5 |
13
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[[file:|center]] |
Dagger |
5 |
13
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