The Argonians are one of the three races representing the Ebonheart Pact. Their homeland is Black Marsh, sometimes known as "Argonia". It is a land of swamps.
Argonians are reptilian. Their heads are lizard-like, they have lizard's tails, their skin is scaled, and they have some webbing of their hands and feet. Their lack of strength is compensated for by natural quickness and agility. They do not like direct battles. They are masters of hidden movements and guerrilla tactics. Many thieves can be found among Argonians. They are not very talented in magic.
Abilities
Passive
Image | Name | Description |
---|---|---|
this increases experience gained using the Restoration Staff skill line by 15%. | ||
this increases swimming speed by 50% and the effectiveness of potions by 5, 10, 15%. | ||
this increases maximum Health by 1, 2, 3% and Poison and Disease resistance by 7, 14, 21. | ||
this increases healing received by 2, 4, 6%. |
Notes
After leaving Coldharbour, the player will awake at Bal Foyen.