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Werewolves can be among the monsters found in The Elder Scrolls: Online, but the player can also choose to become a werewolf by contracting lycanthropy, in which case a number of skills become available while the player is in werewolf form and also in human form.
Allows player to turn another player into a Werewolf once every 7 days by returning to the Werewolf ritual site. Turned players earn the Werewolf Skill Line. Players infected with Vampirism cannot be turned.
Transform player into a Werewolf, causing nearby enemies to run in fear. Increase Stamina, Armor, and Run Speed. Attack damage is derived from Max Stamina
Unleash a beastly roar causing fear, disorientation, and off-balance to enemies within 6 meters for 3.5 – 4.25 seconds. Affects up to 3 nearby enemies.
Killing feared targets leaves nearby allies off-balance and disoriented. When an enemy is killed in this state his nearby allies are set off-balance and disoriented for 2.5 – 3.25 seconds.