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Sorcerer icon

Sorcerers summon and control weather phenomenon: hurling lightning bolts and creating electrified fields, summoning tornados and impenetrable fog and calling upon Daedric forces to summon Storm Atronachs and magical armor.

— Game Description

Sorcerers are warriors who wield the powers of the arcane to destroy their foes with lightning, summon fierce Daedric minions and curse enemies with powerful dark magic. Sorcerers are an incredibly versatile class in TESO which can fill the role of both DPS and Tank through the three main skill lines; Dark Magic, Daedric Summoning and Storm Calling. Due to this versatility Sorcerers are a very strong class for the solo adventurer as well as group play.


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Sorcerer Skills[]

The three primary skill trees of Sorcerers are:


Dark Magic[]

Passive Skills[]

Image Skill Name Skill Type Level Rank Description
Unholy Knowledge
Passive 8
Rank 1
Reduce ability Magicka and Stamina costs by 3%.
Rank 2
Reduce ability Magicka and Stamina costs by 5%.
Blood Magic
Passive 14
Rank 1
Hitting an enemy with a Dark Magic spell heals player for 3% Max Health.
Rank 2
Hitting an enemy with a Dark Magic spell heals player for 5% Max Health.
Persistence
Passive 22
Rank 1
Increases the duration of Dark Magic spells by 10%.
Rank 2
Increases the duration of Dark Magic spells by 20%.
Exploitation
Passive 39
Rank 1
Increases Critical Strike chance by 7.5% when attacking target affected by Dark Magic.
Rank 2
Increases Critical Strike chance by 15% when attacking target affected by Dark Magic.

Active Skills[]

Image Skill Name Skill Type Level Morphes into / Skill Descriptions Skill Cost
Crystal Shard
Active 1 Deals 29 – 32 Magic Damage to enemy and knocks down for 2 seconds. 53 Magicka
Adds area damage. Deals 8 – 11 Magic Damage to nearby enemies.
Chance to make ability instant cast. Deals 32 – 37 Magic Damage. 35% chance to make your next use an instant cast and cost 50% less when activating ability with a Magicka cost.
Encase
Active 4 Immobilizes enemies in front of you for 4.5 seconds. 70 Magicka
Deals damage when effect ends. Explodes for 9 – 12 Magic Damage.
Enemies are snared when effect ends. When effect ends, enemies are snared for 4 – 5.5 seconds.
Rune Prison
Active 20 Disorients enemy for 15.1 – 16.5 seconds. 28 Magicka
Stuns target when effect ends. When disorient ends, target is stunned for 3 – 4 seconds.
Enemy takes extra damage while disoriented. Spell Power of next attack against target is increased by 35 – 40.
Dark Exchange
Active 30 Restores a significant amount of Health and Magicka while channeling, but drains 23 – 20% Stamina per second. None
Take less damage while channeling but deals damage when effect ends. Increases Spell Resistance by 80 while channeling. Loses 11 – 8% Health when effect ends.
Drains less Stamina. Drains 15 – 12% Stamina per second.
Daedric Mines
Active 42 Summons 3 mines for 30 seconds. Mines take 3 seconds to arm, then deal 13 – 16 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 1.5 seconds. 84 Magicka
Mines summon in a line and arm instantly. Mines arm instantly, dealing 17 – 20 Magic Damage. Enemies are immobilized for 1.5 – 2.0 seconds.
Summons 5 mines. Summons 5 mines for 30 seconds. Mines deal 17 – 20 Magic Damage.
Negate Magic
Ultimate 12 Dispel enemy magic effects in area for 8 – 9.5 seconds, while silencing enemies and stunning monster nearby. 250 Ultimate
Allies gain spell resistance. Allies in area gain 32 – 35 Spell Resistance.
Restores health and magicka on dispel. Restores 12 – 15% Health and Magicka for each successful dispel while standing in Absorption Field.

Daedric Summoning[]

Passive Skills[]

Image Skill Name Skill Type Level Rank Description
Rebate
Passive 8
Rank 1
Player receives 10% max Magicka when one of their summoned creatures is killed.
Rank 2
Player receives 15% max Magicka when one of their summoned creatures is killed.
Power Stone
Passive 14
Rank 1
Reduces the cost of Ultimate abilities by 8%.
Rank 2
Reduces the cost of Ultimate abilities by 15%.
Daedric Protection
Passive 22
Rank 1
Increases player's Health regeneration rate by 10% with any Summoning ability slotted.
Rank 2
Increases player's Health regeneration rate by 20% with any Summoning ability slotted.
Expert Summoner
Passive 39
Rank 1
Provides bonuses for summoned creatures. Winged Twilight has Damage Increased 5%, Familiar and Clannfear have Movement speed Increased 10%, and Atronach has range Increased 15%.
Rank 2
Provides bonuses for summoned creatures. Winged Twilight has Damage Increased 10%, Familiar and Clannfear have Movement speed Increased 20%, and Atronach has range Increased 30%.

Active Skills[]

Image Skill Name Skill Type Level Morphes into / Skill Descriptions Skill Cost
Unstable Familiar
Active 1 Summons a familiar to attack enemies. Toggle to activate. Reduces Max Magicka by 10%. Familiar deals 0 – 15% additional damage. 95 Magicka
Summons a clannfear with increased health. Summons a clannfear to attack enemies. Clannfear deals 15 – 30% additional damage and can charge and tail swipe nearby enemies.
Explodes on death causing damage and stunning nearby enemies. Explodes on death, causing 20% of your Max Magicka as damage and stunning affected enemies for 2 seconds. Familiar deals 15 – 35% additional damage.
Daedric Curse
Active 4 Enemy is cursed for 6 seconds. When effect completes target takes 22 – 25 Magic Damage, and nearby enemies take 11 – 14 Magic Damage. Only 1 curse may be active at a time. 39 Magicka
Has increased radius. When effect completes target takes 25 – 28 Magic Damage, and nearby enemies take 14 – 17 Magic Damage.
Curse ends sooner. Enemy is cursed for 3.5 seconds. When effect completes target takes 25 – 28 Magic Damage, and nearby enemies take 14 – 17 Magic Damage.
Summon Winged Twilight
Active 20 Summon a Winged Twilight to attack nearby enemies. Damage increased by 0 – 20%. Toggle to activate. Reduces Max Magicka by 10%. 95 Magicka
Magicka regeneration aura. Increases Magical Regeneration of nearby allies by 10 – 13%.
Heals you when at low health. Heals when player's Health drops below 35%, this can only occur once every 30 seconds. Heal value increased by 0 – 9%.
Bound Armor
Active 30 Increases Armor by 11 – 14 when toggled on, but reduces Max Magicka by 10%. 70 Magicka
Increases heavy attack damage. Increases Heavy Attack damage by 8 – 11%.
Provides increases armor. Increases Armor by 17 – 20.
Conjured Ward
Active 42 Create a 0 – 3 point damage shield on self and summoned creatures for 20 seconds. 46 Magicka
Shield strength increased on self. Shield strength is increased 30 – 33% on self.
Affected pets deal additional damage. Summoned creatures deal 17 – 20% additional damage while the ward holds.
Summon Storm Atronach
Ultimate 12 Summons an immobile storm atronach to targeted location for 15 – 18 seconds. Enemies in the area are stunned for 3 seconds and take 22 Shock Damage. An ally may activate the Charged Lightning synergy Channeling, causing the atronach to deal 150% additional damage for up to 5 seconds. 200 Ultimate
Increases duration and health. Atronach lasts 25 – 28 seconds.
Has a powerful area effect attack. Atronach damage is increased by 0 – 6%.

Storm Calling[]

Passive Skills[]

Image Skill Name Skill Type Level Rank Description
Capacitor
Passive 8
Rank 1
Increases Magicka regeneration by 5%.
Rank 2
Increases Magicka regeneration by 10%.
Energized
Passive 14
Rank 1
Increases damage of Storm Calling abilities by 3%.
Rank 2
Increases damage of Storm Calling abilities by 5%.
Disintegrate
Passive 22
Rank 1
Gives all Lightning spells a 5% chance to instantly disintegrate low Health targets.
Rank 2
Gives all Lightning spells a 10% chance to instantly disintegrate low Health targets.
Expert Mage
Passive 39
Rank 1
Reduces the cost of Storm Calling spells by 5%.
Rank 2
Reduces the cost of Storm Calling spells by 10%.

Active Skills[]

Image Skill Name Skill Type Level Morphes into / Skill Descriptions Skill Cost
Mages Fury
Active 1 Deals 7 – 10 Shock Damage. Explodes for an additional 27 Shock Damage if the target falls below 20% health within 4 seconds. The explosion deals 5 Shock Damage to enemies with a 4 meter radius of the target. 32 Magicka
Explosion deals more damage. The explosion deals 11 – 14 Shock Damage.
Killing blow restores magicka. Killing an enemy with this ability restores 100 – 130 Magicka.
Lightning Form
Active 4 Increases Armor and Spell Resistance by 40 for 6 seconds and deals 2 – 5 Shock Damage to nearby enemies every 1 second. 53 Magicka
Increased duration. Duration: 8 – 9 seconds.
Gain increased move speed while active. Increases move speed by 24 – 30%
Lightning Splash
Active 20 Create a pool of lightning that deals 3 – 6 Shock Damage every 0.5 seconds. A nearby ally may activate Conduit, instantly shocking enemies for 22 Shock Damage. 46 Magicka
First strike deals additional damage. Initial hit deals 50% additional damage.
Has increased radius. Radius: 6 meters. Deals 6 – 9 Shock Damage every 0.5 seconds.
Surge
Active 30 Increases weapon damage by 3 for 17 – 20 seconds. 70 Magicka
Has increased duration. Duration: 34 – 40 seconds.
Critical strikes heal you. Critical strikes heal player for 50 – 65% of damage inflicted.
Bolt Escape
Active 42 Teleports player and stuns nearby enemies for 1.5 – 2.0 seconds. 56 Magicka
Damage and disorient enemies in front of you. Deals 13 – 16 Shock Damage to enemies moved through, disorienting them for 2 seconds.
Absorbs projectiles. Absorbs incoming spell projectiles for 5 – 6.5 seconds.
Overload
Ultimate 12 Light and Heavy Attacks are replaced with empowered versions that drain ultimate. Damage increased by 0 – 9%. Toggle to activate. 125 Ultimate
Increase range and radius of heavy attacks. Damage increased by 9 – 15%.
Light and heavy attacks restore magicka. Attacks also restore 75 – 84 Magicka.
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