The Argonians are one of the three races representing the Ebonheart Pact. Their homeland is Black Marsh, sometimes known as "Argonia". It is a land of swamps.
Argonians are reptilian. Their heads are lizard-like, they have lizard's tails, their skin is scaled, and they have some webbing of their hands and feet. Their lack of strength is compensated for by natural quickness and agility. They do not like direct battles. They are masters of hidden movements and guerrilla tactics. Many thieves can be found among Argonians. They are not very talented in magic.
Skills[]
Passive[]
Image | Name | Level | Rank | Description |
---|---|---|---|---|
1 | Increases experience gained using the Restoration Staff skill line by 15%. | |||
5 | Increases swimming speed by 50% and the effectiveness of potions by 5%. | |||
Increases swimming speed by 50% and the effectiveness of potions by 10%. | ||||
Increases swimming speed by 50% and the effectiveness of potions by 15%. | ||||
10 | Increases maximum Health by 1% and Poison and Disease resistance by 7. | |||
Increases maximum Health by 2% and Poison and Disease resistance by 14. | ||||
Increases maximum Health by 3% and Poison and Disease resistance by 21. | ||||
25 | Increases healing received by 2%. | |||
Increases healing received by 4%. | ||||
Increases healing received by 6%. |
Notes[]
After leaving Coldharbour, the player will awake at Bal Foyen.